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Kiara

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Kiara

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Kiara
Tiefling wild-magic sorcerer
Party character
Player Ryun
Race Tiefling (Abyssal Legacy)
Class Sorcerer 5 — Wild Magic
Background Sage
Alignment Chaotic Good
Languages Common, Elvish, Goblin
Combat (sheet)
Level 5th
AC / HP 11 (unarmored) / 22
Inspiration


Tiefling sorcerer (sage) — offensive and control magic; travels unarmored with a dagger. Scholarly interests; magic can surge unpredictably in combat.

Appearance

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  • Gender: Female
  • Age: 33
  • Hair: Black
  • Eyes: Heterochromia blue and red
  • Skin: Purple
  • Height: 5'10
  • Weight: 175
  • Faith: Scion of Dionysus

Personality

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  • Traits: Drinker
  • Ideals: Drinks and tales from drunkards
  • Bonds: Trusty glass V
  • Flaws: Drinker

Backstory

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Through constant stupors at the local pub I learned of a secret brewmaster that makes a drink so strong it can change your eyer colour. Rather than questing to apprentice under them I took up sorcery to facilitate my adventures to find him. Hoping to unify my eye colours

In play

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What the rest of the party has seen Kiara do so far:

Session Highlights
01 Arrived in Red Larch with the group. Tried to order drinks at The Helm at Highsun but didn't have enough coin; Genericus paid (and commented on it). Heard about Ilmeth from Garlen Harlathurl; visited lockup, Thelorn's Safe Journeys, and Waelvur's Wagonworks.
02 Explored Waelvur's Hunting Cabin with the party; present when Ilmeth was found and escorted home.
03 Heard cult rumors at the Helm; traveled to Feathergale Spire; survived two bandit ambushes on the road.
04 Fought through the spire with the group; flew back to Red Larch on Ewan McFeathernuttz's mount. Party reached 4th level.
05 Joined the missing delegation expedition; fought bandits and raiders at the ambush site.

Spells / Abilities

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Synced from D&D Beyond (5th level). Spell save DC 14 · spell attack +6.

Ability scores

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STR 6 (−2) · DEX 12 (+1) · CON 8 (−1) · INT 14 (+2) · WIS 17 (+3) · CHA 17 (+3)

Skills & saves

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Saving throws: Constitution +2, Charisma +6 Skills: Arcana +5, Deception +6, History +5, Persuasion +6 Tools: Calligraphers Supplies

Class features

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Feature Summary
Innate Sorcery Innate Sorcery (0/2 used)
Font of Magic: Sorcery Points Font of Magic: Sorcery Points (0/5 used)
Font of Magic: Convert Spell Slots Font of Magic: Convert Spell Slots
Font of Magic: Create Spell Slot Level 1 Font of Magic: Create Spell Slot Level 1
Font of Magic: Create Spell Slot Level 2 Font of Magic: Create Spell Slot Level 2
Font of Magic: Create Spell Slot Level 3 Font of Magic: Create Spell Slot Level 3
Sorcerous Restoration Sorcerous Restoration (0/1 used)
Wild Magic Surge Wild Magic Surge
Wild Magic Surge Table Wild Magic Surge Table
Tides of Chaos Tides of Chaos (0/1 used)
Initiate a Circle Spell Initiate a Circle Spell
Circle Spell: Augment Circle Spell: Augment
Circle Spell: Distribute Circle Spell: Distribute
Circle Spell: Expand Circle Spell: Expand
Circle Spell: Prolong Circle Spell: Prolong
Circle Spell: Safeguard Circle Spell: Safeguard
Circle Spell: Supplant Circle Spell: Supplant
Metamagic: Empowered Spell Metamagic: Empowered Spell
Metamagic: Quickened Spell Metamagic: Quickened Spell

Feats

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  • Ability Score Improvement · Magic Initiate (Wizard) · Sage Ability Score Improvements · Dark Bargain

Cantrips

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  • Chill Touch* · *Fire Bolt* · *Mind Sliver* · *Minor Illusion* · *Control Flames* · *Poison Spray* · *Thaumaturgy*

Spells known

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Level Spells
1st *Magic Missile* · *Ice Knife* · *Sleep* · *Ray of Sickness* · *Charm Person* · *Feather Fall* · *Ray of Sickness* (legacy) · *Charm Person* (feat)
2nd *Flaming Sphere* · *Aganazzar's Scorcher* · *Enlarge/Reduce* · *Hold Person* (legacy)

Spell slots

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  • Level 1: ~4 slots (typical for level 5)
  • Level 2: ~3 slots (typical for level 5)
  • Level 3: ~2 slots (typical for level 5)

Equipment

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Equipped: Dagger Notable: Potion of Healing ×3 Also carried: Dagger, Spear, Backpack, Crystal, Little Bag of Sand, Little Bag of Sand, Oil ×2, Rations ×10, Rope, Tinderbox, Torch ×10, Waterskin, Caltrops ×20, Crowbar Currency: 71 gp, 5 sp

In combat (observed)

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_Add how this character has fought at the table — the sheet lists capabilities above._

Character sheet

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Synced from D&D Beyond.

  • 5th level22/22 HP · AC 11 (unarmored) · initiative +1
  • Spell save DC 14 · spell attack +6
  • XP on sheet: 2,700


Relationships

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Who In play
Genericus Maximus He covered your tab at the Helm on night one — and made a remark about it you haven't forgotten. You travel and fight together anyway.
Togar Fellow scholar-type; no major conflicts in play.

Goals

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What Kiara has said the party should do (in character):

  • Find the missing Mirabar delegation.
  • Learn more about the cults troubling the region.

See also

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