Togar
Appearance
Togar
[edit]| Player | Carter |
| Race | Human |
| Class | Druid (4th level) |
| Background | Sage (interested in astronomy) |
| Languages | Common, Dwarvish, Druidic, Elvish, Goblin |
Appearance
[edit]Add a short description here — what the rest of the party sees when they look at Togar.
Personality
[edit]What Togar has shown at the table:
- Listens to every side of an argument before making up his mind.
- Awkward in crowded social situations — better one-on-one or outdoors.
- Cares deeply about his astronomical writings and scholarly work.
- Speaks bluntly and sometimes insults people without seeming to mean it.
Add anything else you've played openly in character.
Backstory
[edit]Share only what Togar has told the party (or what you'd openly share at the table). Keep secrets secret.
In play
[edit]What the rest of the party has seen Togar do so far:
| Session | Highlights |
|---|---|
| 01 | On the road NW of Red Larch, calmed a wolf pack with druid magic instead of fighting. Investigated the missing carpenter with the group. |
| 02 | Found the trap door at Waelvur's Hunting Cabin; present when Ilmeth Waelvur was discovered. Party chose not to press Ilmeth hard about his amnesia. |
| 03 | Picked up cult rumors at the Helm; marched toward Feathergale Spire; fought through bandit ambushes. |
| 04 | Cleared the spire with the party; returned to Red Larch by air with Ewan McFeathernuttz. Reached 4th level. |
| 05 | Before leaving town, visited Helvur Tarnlar, Clothier (casual intro, mentioned the party, browsed wares, no questions, no purchase). On the delegation trail; party tried to keep a bandit alive — Togar crit on magic, went crystal/stone, and charged through the captive in a gruesome accident; visibly shaken afterward. Later fought raiders; badly battered by end of fight. |
Magic & fighting style
[edit]What companions can observe:
- Wears leather armor; fights with a quarterstaff and dagger.
- Casts druid magic — healing, nature spells, and control magic in combat.
- Prefers nonlethal solutions when possible (wolves, negotiations) — but Session 05 showed how badly a fight can go when magic misfires at the worst moment.
- Carries druidic focus gear (e.g. mistletoe) and scholar's kit from his Sage background.
(Exact spells and stats live on your D&D Beyond sheet.)
Relationships
[edit]| Who | In play |
|---|---|
| Genericus Maximus | Works with him fine; may wince at noble bluntness. |
| Kiara | Fellow Sage; shared interest in lore and books. |
Goals
[edit]What Togar has said the party should do (in character):
- Find the missing Mirabar delegation.
- Understand and stop whatever is corrupting the land and communities around the valley.
- Continue his work on astronomical tomes when time allows.
See also
[edit]- The Party — party overview and dynamics
- Session Recaps — full session write-ups