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Kiara

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Kiara

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Player Ryun
Race Tiefling
Class Sorcerer (4th level)
Background Sage
Languages Common, Elvish, Goblin

Appearance

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Add a short description here — horns, skin tone, how you dress, etc. Whatever the party would notice.


Personality

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What have you shown in character? Add traits, ideals, and mannerisms the other players would notice.


Backstory

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Share only what Kiara has told the party (or what you'd openly share at the table). Keep secrets secret.


In play

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What the rest of the party has seen Kiara do so far:

Session Highlights
01 Arrived in Red Larch with the group. Tried to order drinks at The Helm at Highsun but didn't have enough coin; Genericus paid (and commented on it). Heard about Ilmeth from Garlen Harlathurl; visited lockup, Thelorn's Safe Journeys, and Waelvur's Wagonworks.
02 Explored Waelvur's Hunting Cabin with the party; present when Ilmeth was found and escorted home.
03 Heard cult rumors at the Helm; traveled to Feathergale Spire; survived two bandit ambushes on the road.
04 Fought through the spire with the group; flew back to Red Larch on Ewan McFeathernuttz's mount. Party reached 4th level.
05 Joined the missing delegation expedition; fought bandits and raiders at the ambush site.

Magic

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What companions can observe:

  • Kiara casts sorcerer magic — the party has seen her use spells in combat and on the road (including damaging spells and control effects).
  • Her magic can be unpredictable at times — companions may have noticed odd surges or side effects when she casts.
  • She does not wear armor; she fights lightly armed (typically a dagger).
  • Her tiefling heritage shows in her appearance; any unusual magic tied to that is visible when she uses it.

(Exact spells and stats live on your D&D Beyond sheet.)


Relationships

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Who In play
Genericus Maximus He covered your tab at the Helm on night one — and made a remark about it you haven't forgotten. You travel and fight together anyway.
Togar Fellow scholar-type; no major conflicts in play.

Goals

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What Kiara has said the party should do (in character):

  • Find the missing Mirabar delegation.
  • Learn more about the cults troubling the region.

See also

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