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The Helm at Highsun

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The Helm at Highsun

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A ramshackle two-story tavern in Red Larch, right across the Long Road from another inn (the Swinging Sword — the party has not been inside that one yet). The Helm is where locals drink, gossip, and tell stories. The party has come here repeatedly for rumors and drinks.


At a glance

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Type Tavern (food & drink)
Location Red Larch — Long Road
Sign Large letters; rusting bucket-helm decoration on the signpost

What it looks like

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  • Outside: Rusty metal grills over small, dirty windows. A wooden sign with the tavern name; an oversized, rusting helm (like an upside-down washtub) tops the sign.
  • Inside: A large, dim, wood-paneled taproom. Stairs lead up to a second floor and down to cellars. A long bar runs across the back, with copper candle-lanterns hanging over it.
  • Atmosphere: Rowdy but ordinary — not fine dining. A gift of a drink tends to loosen tongues when asking around.

In play

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01 First stop. Kiara couldn't cover drinks; Genericus paid (and commented). Garlen Harlathurl told them about trouble at Waelvur's Wagonworks / missing Ilmeth.
03 Returned for more rumors; heard talk of cult activity nearby.
04 After Feathergale, Genericus told locals the party had cleared the wind cultists — a claim no one has verified.

Rumors heard here (in play)

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Player map

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Upload as Player Map - The Helm at Highsun.png.

File:Player Map - The Helm at Highsun.png
Player map of the Helm at Highsun. Click for full size.

See also

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