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Session 03 - Toward Feathergale Spire

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Session 03 — Toward Feathergale Spire

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Reconstructed from memory — correct anything that's off.

Previous: ← Session 02 · Next: Session 04 →


At a glance

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Party level 2nd
Started in Red Larch
Ended at Feathergale Spire — arrived, not yet entered

Summary

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Riding their success with the Ilmeth rescue, the party returned to The Helm at Highsun for more rumors. Talk of cult activity in the area came up. The group traveled out toward Feathergale Spire, fighting through two bandit ambushes on the road. The session ended at the foot of the spire.


What happened

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  1. Back in Red Larch, the party went to the Helm at Highsun to ask around again.
  2. They heard rumors about possible cultist activity nearby. The party didn't dig very deep before deciding to investigate.
  3. The group traveled toward Feathergale Spire.
  4. On the road they were ambushed by bandits — twice. Both fights were won.
  5. The session ended with the party arriving at the spire; they had not yet entered it.

Key moments

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  • Cult rumors — first time the party heard cult activity tied to the region (vague, from the taproom).
  • Bandit ambushes — two separate fights on the road to the spire.
  • The party reached Feathergale with little context for what the tower actually is.

People

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  • Bandits — two groups of road ambushers (hostile, no names recorded)

Places

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Loot & rewards

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None recorded (bandit gear, if any, was not noted).


Unresolved

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  • Enter and explore Feathergale Spire.
  • What is actually going on at the spire — and how does it connect to the cult rumors?