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* The party is based out of '''[[Red Larch]]''' and has been asking around town for rumors and work.
* The party is based out of '''[[Red Larch]]''' and has been asking around town for rumors and work.
* A Mirabar trade '''delegation has gone missing''' — investigating that disappearance is the party's main focus.
* A Mirabar trade '''delegation has gone missing''' — investigating that disappearance is the party's main focus.
* There is '''cult activity''' in the Dessarin Valley. The party cleared hostile forces at '''[[Feathergale Spire]]''' (a tower associated with wind/air cultists) and was flown back to Red Larch by the knight '''[[Ewan McFeathernuttz]]''', who they spared.
* There is '''cult activity''' in the Dessarin Valley. At '''[[Feathergale Spire]]''' the party fought '''[[Feathergale Knights]]''', '''[[Howling Hatred Initiates]]''', and '''[[Hurricanes]]''' (wind/air cultists), plus '''[[Hippogriff]]''' and '''[[Giant Vulture]]''' mounts — then flew home with spared knight '''[[Ewan McFeathernuttz]]'''.
* On the road toward the delegation trail, the party fought '''bandits''' and then a group of '''raiders''' (the reaver ambush). The fight is over; loot and answers may still be on the field.
* On the delegation trail, the party fought '''[[Bandits]]''' and then '''[[Raiders]]''' with strange sea-raider gear. The ambush is won; '''loot and clues are still on the field'''.


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Latest revision as of 18:05, 3 July 2026


Princes of the Apocalypse
Party Campaign Wiki — Dessarin Valley

A shared record of our party's adventures in the Dessarin Valley. Use it to catch up between sessions, look up people and places you've already encountered, and see where the story left off.

Spoiler policy: pages here reflect what has happened at the table so far. Undiscovered locations, hidden NPC agendas, and future plot are not posted until the party learns them in play.


Quick navigation

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Section What's inside
Campaign Overview Setting primer, party goal, and a short history of the campaign so far.
The Party Genericus Maximus, Kiara, and Togar — who we are and what we've been up to.
Session Recaps What happened each session, in order.
Places Towns, sites, and landmarks the party has visited or heard about in play.
Townsfolk Friendly NPCs and locals the party has met in person.
Enemies Hostile humanoids the party has fought in combat.
Creatures Beasts and non-humanoid encounters.
Party Loot Gear, treasure, and notable items the party is carrying (updated after sessions).

More sections (maps, factions, cult lore) will be added here only as the party discovers them.


Where we left off

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Party level 5
Last session The Reaver Ambush
Between sessions Long rest taken; party leveled to 5th; sheets synced from D&D Beyond
Location Reaver Ambush Site — the party defeated raiders and ended Session 05 before searching the bodies or the area.
Current goal Find the missing Mirabar delegation and learn who is behind the cult activity in the region.

The party

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Character Player Class
Genericus Maximus Caleb Fighter
Kiara Ryun Sorcerer
Togar Carter Druid

Session recaps

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# Title
01 Arrival in Red Larch
02 The Hunting Cabin
03 Toward Feathergale Spire
04 Feathergale Spire
05 The Reaver Ambush

What we know so far (high level)

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