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Townsfolk

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Townsfolk

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Friendly or neutral NPCs the party has met in person — shopkeepers, prisoners, allies, and locals. Hostile forces fought in combat are on Enemies; non-humanoid encounters are on Creatures.

Player characters live on The Party — they are not listed here.

Pages only cover what your characters know at the table.


Shopkeepers & tradesfolk

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Garlen Harlathurl The Helm at Highsun (tavern) 01, 03, 04
Thorsk Thelorn Thelorn's Safe Journeys (wagons) 01
Asdan Thelorn Thelorn's Safe Journeys (wagons) 01
Ilmeth Waelvur Waelvur's Wagonworks (wagons) 01 · 02
Helvur Tarnlar Helvur Tarnlar, Clothier 05
Maegla Tarnlar Helvur Tarnlar, Clothier 05

Other locals

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Jack Mack Prisoner, Red Larch Lockup 01
William Theodore Prisoner, Red Larch Lockup 01
Ewan McFeathernuttz Feathergale Knight (spared; flew party home) 04

Heard of, not yet met

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Mirabar trade delegation A delegation from Mirabar has gone missing in the region. The party is searching for them — no named members have come up in play yet.

By session

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01 Garlen Harlathurl, Thorsk Thelorn, Asdan Thelorn, Jack Mack, William Theodore; Ilmeth (rumor only)
02 Ilmeth Waelvur (found & escorted home)
03
04 Ewan McFeathernuttz
05 Helvur Tarnlar, Maegla Tarnlar

See also

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  • Enemies — hostile humanoids fought in combat
  • Creatures — beasts and non-humanoid encounters
  • Places — where these people were encountered
  • Session Recaps — full session write-ups