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Togar: Difference between revisions

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Synced from POTA vault Wiki files
Synced from POTA vault Wiki files
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| [[Session 04 - Feathergale Spire|04]] || Cleared the spire with the party; returned to Red Larch by air with '''[[Ewan McFeathernuttz]]'''. Reached 4th level.
| [[Session 04 - Feathergale Spire|04]] || Cleared the spire with the party; returned to Red Larch by air with '''[[Ewan McFeathernuttz]]'''. Reached 4th level.
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| [[Session 05 - The Reaver Ambush|05]] || Before leaving town, visited '''[[Helvur Tarnlar, Clothier]]''' (casual intro, mentioned the party, browsed wares, no questions, no purchase). On the delegation trail; fought '''bandits''' and '''raiders'''. Badly battered by end of fight.
| [[Session 05 - The Reaver Ambush|05]] || Before leaving town, visited '''[[Helvur Tarnlar, Clothier]]''' (casual intro, mentioned the party, browsed wares, no questions, no purchase). On the delegation trail; party tried to keep a '''bandit''' alive — Togar crit on magic, went '''crystal/stone''', and charged through the captive in a gruesome accident; '''visibly shaken''' afterward. Later fought '''raiders'''; badly battered by end of fight.
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* Wears '''leather armor'''; fights with a '''quarterstaff''' and '''dagger'''.
* Wears '''leather armor'''; fights with a '''quarterstaff''' and '''dagger'''.
* Casts '''druid magic''' — healing, nature spells, and control magic in combat.
* Casts '''druid magic''' — healing, nature spells, and control magic in combat.
* Prefers '''nonlethal''' solutions when possible (wolves, negotiations).
* Prefers '''nonlethal''' solutions when possible (wolves, negotiations) — but Session 05 showed how badly a fight can go when magic misfires at the worst moment.
* Carries druidic focus gear (e.g. mistletoe) and scholar's kit from his Sage background.
* Carries druidic focus gear (e.g. mistletoe) and scholar's kit from his Sage background.



Revision as of 14:21, 3 July 2026

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Togar

Player Carter
Race Human
Class Druid (4th level)
Background Sage (interested in astronomy)
Languages Common, Dwarvish, Druidic, Elvish, Goblin

Appearance

Add a short description here — what the rest of the party sees when they look at Togar.


Personality

What Togar has shown at the table:

  • Listens to every side of an argument before making up his mind.
  • Awkward in crowded social situations — better one-on-one or outdoors.
  • Cares deeply about his astronomical writings and scholarly work.
  • Speaks bluntly and sometimes insults people without seeming to mean it.

Add anything else you've played openly in character.


Backstory

Share only what Togar has told the party (or what you'd openly share at the table). Keep secrets secret.


In play

What the rest of the party has seen Togar do so far:

Session Highlights
01 On the road NW of Red Larch, calmed a wolf pack with druid magic instead of fighting. Investigated the missing carpenter with the group.
02 Found the trap door at Waelvur's Hunting Cabin; present when Ilmeth Waelvur was discovered. Party chose not to press Ilmeth hard about his amnesia.
03 Picked up cult rumors at the Helm; marched toward Feathergale Spire; fought through bandit ambushes.
04 Cleared the spire with the party; returned to Red Larch by air with Ewan McFeathernuttz. Reached 4th level.
05 Before leaving town, visited Helvur Tarnlar, Clothier (casual intro, mentioned the party, browsed wares, no questions, no purchase). On the delegation trail; party tried to keep a bandit alive — Togar crit on magic, went crystal/stone, and charged through the captive in a gruesome accident; visibly shaken afterward. Later fought raiders; badly battered by end of fight.

Magic & fighting style

What companions can observe:

  • Wears leather armor; fights with a quarterstaff and dagger.
  • Casts druid magic — healing, nature spells, and control magic in combat.
  • Prefers nonlethal solutions when possible (wolves, negotiations) — but Session 05 showed how badly a fight can go when magic misfires at the worst moment.
  • Carries druidic focus gear (e.g. mistletoe) and scholar's kit from his Sage background.

(Exact spells and stats live on your D&D Beyond sheet.)


Relationships

Who In play
Genericus Maximus Works with him fine; may wince at noble bluntness.
Kiara Fellow Sage; shared interest in lore and books.

Goals

What Togar has said the party should do (in character):

  • Find the missing Mirabar delegation.
  • Understand and stop whatever is corrupting the land and communities around the valley.
  • Continue his work on astronomical tomes when time allows.

See also