Garlen Harlathurl: Difference between revisions
Appearance
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NPC/creature infobox layout + people-style pages |
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= Garlen Harlathurl = | = Garlen Harlathurl = | ||
{{Infobox townsfolk | |||
| name = Garlen Harlathurl | |||
| image = Portrait - Garlen Harlathurl.png | |||
| caption = Keeper of the Helm at Highsun | |||
| role = Tavern keeper | |||
| business = [[The Helm at Highsun]] | |||
| location = [[Red Larch]] | |||
| status = Alive | |||
| first = [[Session 01 - Arrival in Red Larch|Session 01]] | |||
| ctype = Medium humanoid | |||
| cr = 0 | |||
| ac = 10 | |||
| hp = 4 | |||
| speed = 30 ft. | |||
}} | |||
'''Garlen''' runs '''[[The Helm at Highsun]]''' — the rowdy taproom in '''[[Red Larch]]''' where the party went on their first night in town. The party met him in '''[[Session 01 - Arrival in Red Larch|Session 01]]'''. | '''Garlen''' runs '''[[The Helm at Highsun]]''' — the rowdy taproom in '''[[Red Larch]]''' where the party went on their first night in town. The party met him in '''[[Session 01 - Arrival in Red Larch|Session 01]]'''. | ||
== Abilities / Actions == | == Abilities / Actions == | ||
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* '''Tankard or bottle''' — improvised melee or thrown weapon. | * '''Tankard or bottle''' — improvised melee or thrown weapon. | ||
* '''Hot meal or drink''' — improvised (the Helm is rowdy; staff break up fights regularly). | * '''Hot meal or drink''' — improvised (the Helm is rowdy; staff break up fights regularly). | ||
== What the party knows == | == What the party knows == | ||
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* That tip helped send the party toward the missing-wagonmaker mystery. | * That tip helped send the party toward the missing-wagonmaker mystery. | ||
* The party returned after '''[[Feathergale Spire]]''' and told locals at the Helm they'd dealt with the wind cultists. | * The party returned after '''[[Feathergale Spire]]''' and told locals at the Helm they'd dealt with the wind cultists. | ||
== Shop & services == | == Shop & services == | ||
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| '''Rumors & gossip''' || Staff don't gossip themselves but point curious patrons toward regulars who might talk. | | '''Rumors & gossip''' || Staff don't gossip themselves but point curious patrons toward regulars who might talk. | ||
|} | |} | ||
== In play == | == In play == | ||
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| [[Session 04 - Feathergale Spire|04]] || Party boasted at the Helm that they'd cleared the wind cultists at Feathergale. | | [[Session 04 - Feathergale Spire|04]] || Party boasted at the Helm that they'd cleared the wind cultists at Feathergale. | ||
|} | |} | ||
== See also == | == See also == | ||
Revision as of 19:05, 3 July 2026
Garlen Harlathurl
| Keeper of the Helm at Highsun | |
| Townsfolk | |
| Role | Tavern keeper |
| Business | The Helm at Highsun |
| Location | Red Larch |
| Status | Alive |
| First met | Session 01 |
| Combat reference | |
| Type | Medium humanoid |
| CR | 0 |
| AC / HP | 10 / 4 |
| Speed | 30 ft. |
Garlen runs The Helm at Highsun — the rowdy taproom in Red Larch where the party went on their first night in town. The party met him in Session 01.
Abilities / Actions
- Club — +2 to hit, 1d4 bludgeoning (typical commoner weapon).
Shop stock in combat
If forced into a fight, Garlen or his staff may use items from The Helm at Highsun stock or behind the bar:
- Cudgel — stout clubs kept behind the bar for drunken brawls.
- Tankard or bottle — improvised melee or thrown weapon.
- Hot meal or drink — improvised (the Helm is rowdy; staff break up fights regularly).
What the party knows
- Garlen is the keeper of the Helm — the person in charge when the party arrived.
- He told the party that Waelvur's Wagonworks was having trouble: Ilmeth Waelvur had been missing and the shop was in a bad way.
- That tip helped send the party toward the missing-wagonmaker mystery.
- The party returned after Feathergale Spire and told locals at the Helm they'd dealt with the wind cultists.
Shop & services
Garlen runs the Helm's taproom — Red Larch's rowdy social hub.
| Drinks & ale | Standard tavern fare; a gift of a drink loosens most tongues for gossip. |
| Hearty meals | Simple, filling food — currently among the best meals travelers can easily buy in town. Not refined dining. |
| Rumors & gossip | Staff don't gossip themselves but point curious patrons toward regulars who might talk. |
In play
| 01 | Met at the Helm; pointed the party at the Wagonworks / Ilmeth situation. |
| 03 | Party returned for more rumors; cult activity came up. |
| 04 | Party boasted at the Helm that they'd cleared the wind cultists at Feathergale. |