Feathergale Spire: Difference between revisions
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= Feathergale Spire = | = Feathergale Spire = | ||
A tall '''stone tower''' on a rocky height in the hills '''southeast of [[Red Larch]]''', visible from a long way off. The party traveled here in Sessions 03–04, '''entered and cleared the spire''' floor by floor, and learned it was | A tall '''stone tower''' on a rocky height in the hills '''southeast of [[Red Larch]]''', visible from a long way off. The party traveled here in Sessions 03–04, '''entered and cleared the spire''' floor by floor, and learned it was a '''wind cult''' stronghold. Only one defender — '''[[Ewan McFeathernuttz]]''' — was spared; he flew the party back to town on a '''[[Hippogriff]]'''. | ||
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! !! | ! !! | ||
|- | |- | ||
| '''Type''' || Stone tower / keep | | '''Type''' || Stone tower / keep (air cult surface outpost) | ||
|- | |- | ||
| '''Location''' || Hills southeast of [[Red Larch]] | | '''Location''' || Hills southeast of [[Red Larch]] | ||
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* A '''gleaming stone spire''' rising from a high pillar of rock — hard to miss when crossing the hills. | * A '''gleaming stone spire''' rising from a high pillar of rock — hard to miss when crossing the hills. | ||
* | * '''Multiple defender types''' on different floors: | ||
** '''[[Feathergale Knights]]''' — scale armor, longswords, spears; some carried disguises and medallions. | |||
** '''[[Howling Hatred Initiates]]''' — leather-armored cult foot soldiers. | |||
** '''[[Hurricanes]]''' — unarmored fanatics using wind magic; some wore feathered wing-harnesses. | |||
* At the '''stable ring''' at the base: '''[[Hippogriff]]''' and '''[[Giant Vulture]]''' mounts for the cult's flyers. | |||
* Combat was heavy; the party killed most defenders and '''spared one knight''' (Ewan). | * Combat was heavy; the party killed most defenders and '''spared one knight''' (Ewan). | ||
* The party looted '''disguises and medallions''' from | * The party looted '''disguises and medallions''' from fallen knights, then '''returned them to Ewan''' for a flight home. | ||
* The party does '''not''' know what lies beneath the spire or whether | * The party does '''not''' know what lies beneath the spire or whether the cult will return — they left believing the wind cultists were dealt with. | ||
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== People met here == | == People & threats met here == | ||
* '''[[Ewan McFeathernuttz]]''' — sole survivor; flew the party to Red Larch ( | * '''[[Ewan McFeathernuttz]]''' — sole survivor; flew the party to Red Larch ('''[[Townsfolk]]''') | ||
* '''[[Feathergale Knights]]''' — hostile | * '''[[Feathergale Knights]]''' · '''[[Howling Hatred Initiates]]''' · '''[[Hurricanes]]''' — hostile garrison ('''[[Enemies]]''') | ||
* '''[[Hippogriff]]''' · '''[[Giant Vulture]]''' — stable beasts ('''[[Creatures]]''') | |||
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== Unresolved == | == Unresolved == | ||
* Is the spire truly clear, or could cult | * Is the spire truly clear, or could the air cult '''send reinforcements'''? | ||
* '''Ewan's favor''' — Genericus's open-ended promise. | * '''Ewan's favor''' — Genericus's open-ended promise. | ||
* What is '''below''' the spire? The party has not explored further down. | |||
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== Player map == | == Player map == | ||
<!-- player-map --> | |||
'' | ''Map file: '''Feathergale_Spire_PLAYER.jpg'''.'' | ||
{{Player map|Feathergale_Spire_PLAYER.jpg|Player map of Feathergale Spire}} | |||
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Latest revision as of 22:46, 3 July 2026
Feathergale Spire
[edit]A tall stone tower on a rocky height in the hills southeast of Red Larch, visible from a long way off. The party traveled here in Sessions 03–04, entered and cleared the spire floor by floor, and learned it was a wind cult stronghold. Only one defender — Ewan McFeathernuttz — was spared; he flew the party back to town on a Hippogriff.
At a glance
[edit]| Type | Stone tower / keep (air cult surface outpost) |
| Location | Hills southeast of Red Larch |
| Visited | 03 (arrived) · 04 (cleared) |
| Party's belief | Wind cult stronghold — "cleared" (unverified from town) |
What the party saw
[edit]- A gleaming stone spire rising from a high pillar of rock — hard to miss when crossing the hills.
- Multiple defender types on different floors:
- Feathergale Knights — scale armor, longswords, spears; some carried disguises and medallions.
- Howling Hatred Initiates — leather-armored cult foot soldiers.
- Hurricanes — unarmored fanatics using wind magic; some wore feathered wing-harnesses.
- At the stable ring at the base: Hippogriff and Giant Vulture mounts for the cult's flyers.
- Combat was heavy; the party killed most defenders and spared one knight (Ewan).
- The party looted disguises and medallions from fallen knights, then returned them to Ewan for a flight home.
- The party does not know what lies beneath the spire or whether the cult will return — they left believing the wind cultists were dealt with.
In play
[edit]| 03 | Cult rumors at the Helm; two bandit ambushes on the road; arrived at the base of the spire (did not enter yet). |
| 04 | Assaulted and cleared the spire. Spared Ewan; flew back to Red Larch. Genericus promised Ewan help "any time, guaranteed." Party told the Helm they'd handled the wind cultists. |
People & threats met here
[edit]- Ewan McFeathernuttz — sole survivor; flew the party to Red Larch (Townsfolk)
- Feathergale Knights · Howling Hatred Initiates · Hurricanes — hostile garrison (Enemies)
- Hippogriff · Giant Vulture — stable beasts (Creatures)
Unresolved
[edit]- Is the spire truly clear, or could the air cult send reinforcements?
- Ewan's favor — Genericus's open-ended promise.
- What is below the spire? The party has not explored further down.
Player map
[edit]Map file: Feathergale_Spire_PLAYER.jpg.