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Princes of the Apocalypse
DM Campaign Vault — Dessarin Valley
A working game-master reference for running Princes of the Apocalypse in the Dessarin Valley. This wiki combines official source material (the module and D&D Beyond) with a living layer for our table — session notes, player-character dossiers, prep, and homebrew that has diverged from the printed adventure.
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Two layers live here.
Homebrew and table-specific material is tagged [HOMEBREW] or [DM-INSERTED] so it never gets confused with canon. |
Quick navigation
| Section | What's inside |
|---|---|
| Campaign Overview | How this wiki is organized, conventions, and workflow (prep → play → reconcile). |
| Player Characters | Dossiers for the three PCs — hooks, stats, session developments. |
| Sessions | One page per session: prep plans and table recaps (source of truth for updates). |
| NPC Index | Every named NPC the party can meet, plus cultist/monster stat references. |
| Locations Index | Towns, Haunted Keeps, temples, nodes, and side-trek sites. |
| Factions | Harpers, Enclave, Zhentarim, Lords' Alliance, Order of the Gauntlet, and minor groups. |
| Cults | The four Elemental Evil cults — prophets, tactics, symbols, surface outposts. |
| Items | Magic items, elemental weapons, relics, and the loot ledger by location. |
| Maps | DM and player versions of battle and location maps. |
| Module Chapters | Raw chapter text from the adventure (reference). |
Current campaign state
Last synced from vault — update when sessions advance.
| Field | Status |
|---|---|
| Party level | 4 (three players) |
| Where they are | Re-railing onto the main plot after an off-book early arc. Session 06 prep is complete. |
| Immediate hook | The Reaver Ambush — party ended at the ambush site, pre-loot. Next: Missing Delegation → Rivergard Keep. |
| Key divergence | [HOMEBREW] The party cleared Feathergale Spire early. Ewan McFeathernuttz survived, rebuilt the spire, and leads the Reckoning of Red Larch threat. |
The party
| Character | Player | Class | Alignment | Notes |
|---|---|---|---|---|
| Genericus Maximus | Caleb | Fighter 4 (Champion) | LE | Noble; owes Ewan a "guaranteed" favor; Zhentarim angle. |
| Kiara | Ryun | Sorcerer 4 (Wild Magic) | CG | Sage; Abyssal Legacy; grudge vs. Genericus. |
| Togar | Carter | Druid 4 (Land — Mountain) | NG | Sage/Astronomer; Aberrant Dragonmark; Enclave tie-in. |
Session progress
| # | Title | Status |
|---|---|---|
| 01 | Arrival in Red Larch | Reconstructed recap |
| 02 | The Hunting Cabin | Reconstructed recap [HOMEBREW] |
| 03 | Toward Feathergale Spire | Reconstructed recap |
| 04 | Storming Feathergale Spire (Off-Book) | Reconstructed recap — canon impact |
| 05 | The Reaver Ambush | Reconstructed recap — START HERE |
| 06 | Back on Track | Prep complete (plan, run-sheet, encounters, cast) |
Active hooks (prep)
Mine these when planning the next session:
- Genericus — Ewan McFeathernuttz weaponizes the Feathergale promise; Davron Maerl (Zhentarim) trade angle.
- Kiara — slow-burning grudge against Genericus; Wild Magic + Abyssal Legacy vs. cult chaos.
- Togar — nonlethal / animal friendship instincts; astronomer-scholar bond; Emerald Enclave contact via Haeleeya Hanadroum.
See also: Session 06 - Back on Track for the full re-rail plan toward the Missing Delegation and Rivergard Keep.
How to use this wiki
- Prep a session on its plan page (copy structure from Session Template when available).
- Run the game, then capture what happened in that session's notes page.
- Reconcile — each recap ends with a Canon Updates to Apply checklist. Work through it: update NPC, location, faction, item, and PC pages, then tick items off.
Conventions
- Named NPC pages: one character per page (e.g. Kaylessa Irkell).
- Cross-link liberally — the value is navigation between people, places, and plot threads.
- Tag homebrew clearly: [HOMEBREW], [DM-INSERTED].
Module reference
Quick links to published adventure structure (canon layer):
| Chapter | Focus |
|---|---|
| Chapter 1 | Introduction, factions, adventure hooks |
| Chapter 2 | Red Larch and the Dessarin Valley |
| Chapter 3 | The Missing Delegation, Haunted Keeps |
| Chapter 4 | Temples of Tyar-Besil |
| Chapter 5 | The Fane of the Eye |
| Chapter 6 | The Elemental Nodes |
| Chapter 7 | Side treks |
| Appendix | Genasi, new spells, adaptation notes |