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Session 02 - The Hunting Cabin

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Session 02 — The Hunting Cabin

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Reconstructed from memory — correct anything that's off.

Previous: ← Session 01 · Next: Session 03 →


At a glance

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Party level 1 → 2nd (leveled up this session)
Started on The road northwest of Red Larch
Ended in Red Larch (Waelvur's Wagonworks)

Summary

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The party reached Waelvur's Hunting Cabin, found a trap door, and discovered Ilmeth Waelvur below — confused and unable to explain how he got there. They escorted him back to town without pressing him hard. The party reached 2nd level and earned a standing discount on wagon goods at the Wagonworks.


What happened

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  1. The party continued northwest and reached Waelvur's old hunting cabin. Deer hides hung outside; the cabin itself looked empty.
  2. A search turned up a trap door beneath a rug. The group tried everything to force it open before noticing the key hanging in plain sight — the lock wasn't even engaged.
  3. Below, they found Ilmeth Waelvur. He had no memory of how he'd gotten into his own cellar.
  4. The party chose not to interrogate him further and escorted him safely back to Waelvur's Wagonworks.
  5. For their help, the party leveled up to 2nd and received a standing discount on wagon wheels and wagon goods at the shop.

Key moments

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  • Ilmeth's amnesia — he couldn't explain the cellar; the party let the mystery lie for now.
  • Goodwill with the Wagonworks — mechanical discount earned for the rescue.

People

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Ilmeth Waelvur Found amnesiac in the cabin cellar; escorted home

Places

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Loot & rewards

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  • Level up to 2nd
  • Standing discount on wagon goods at Waelvur's Wagonworks

Unresolved

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  • Why was Ilmeth in the cellar with no memory? Nobody at the table has an answer yet.
  • Kiara's tension with Genericus (from Session 01) continues.