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{{Infobox creature
{{Infobox creature
| name = Wolf
| name = Wolf
| image = Creature - Wolf.png
| image = Creature%20-%20Wolf.png
| caption = Gray-furred pack hunter
| caption = Gray-furred pack hunter
| size_type = Medium beast
| size_type = Medium beast

Revision as of 19:58, 3 July 2026

← Creatures · Seen Animals · Main Page

Wolf

Wolf
Gray-furred pack hunter
Creature
Type Medium beast
CR 1/4
AC / HP 13 / 11
Speed 40 ft.
Seen in play Session 01
Wild Shape @ 5th Yes


Key traits

  • Keen Hearing and Smell — advantage on Perception (hearing/smell).
  • Pack Tactics — advantage on attacks when an ally is adjacent to the target.
  • Bite — can knock targets prone (Strength save).

Abilities / Actions

  • Bite — +4 to hit, 2d4+2 piercing; DC 11 Strength save or knocked prone.

In play (Session 01)

A wolf pack on the northwest road outside Red Larch during the party's first trip toward Waelvur's Hunting Cabin.

  • The party was heading northwest after leaving town when they encountered the pack.
  • Togar used druid magic to calm the animals rather than fight them.
  • The session ended on the road with the party still heading toward the hunting cabin.
  • No loot — the wolves were not harmed.

See also