Jack Mack: Difference between revisions
Appearance
Fix image URLs for static /images/ hosting |
Fix image embeds: external URLs, URL-encoded filenames |
||
| Line 6: | Line 6: | ||
{{Infobox townsfolk | {{Infobox townsfolk | ||
| name = Jack Mack | | name = Jack Mack | ||
| image = Portrait - | | image = Portrait%20-%20Jack%20Mack.png | ||
| caption = Prisoner in the Red Larch lockup | | caption = Prisoner in the Red Larch lockup | ||
| role = Prisoner | | role = Prisoner | ||
Revision as of 19:57, 3 July 2026
Jack Mack
| Prisoner in the Red Larch lockup | |
| Townsfolk | |
| Role | Prisoner |
| Business | — |
| Location | Red Larch Lockup |
| Status | Alive (in custody) |
| First met | Session 01 |
| Combat reference | |
| Type | Medium humanoid |
| CR | 0 |
| AC / HP | 10 / 4 |
| Speed | 30 ft. |
Abilities / Actions
- Club — +2 to hit, 1d4 bludgeoning (typical commoner weapon).
What the party knows
- Jack Mack was jailed in Red Larch when the party visited the lockup.
- The party spoke with him alongside William Theodore.
Add what he said, why he's locked up, and anything useful he told the party — player/DM notes from the table.
In play
| 01 | Party visited the lockup and talked with Jack Mack. |
See also
- William Theodore — fellow prisoner
- Red Larch Lockup · Red Larch
- Session 01 - Arrival in Red Larch