Wolf: Difference between revisions
Appearance
Synced from POTA vault Wiki files |
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== In play == | == In play (Session 01) == | ||
A '''wolf pack''' on the northwest road outside '''[[Red Larch]]''' during the party's first trip toward '''[[Waelvur's Hunting Cabin]]'''. | |||
* The party was heading northwest after leaving town when they encountered the pack. | |||
* '''[[Togar]]''' used druid magic to '''calm the animals''' rather than fight them. | |||
* The session ended on the road with the party still heading toward the hunting cabin. | |||
* '''No loot''' — the wolves were not harmed. | |||
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== See also == | == See also == | ||
* '''[[Seen Animals]]''' · '''[[Togar]]''' | * '''[[Seen Animals]]''' · '''[[Togar]]''' | ||
* '''[[Session 01 - Arrival in Red Larch]]''' | * '''[[Session 01 - Arrival in Red Larch]]''' | ||
Revision as of 17:58, 3 July 2026
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Wolf
Medium beast (CR 1/4). Gray-furred pack hunter — Togar's first campaign-unlocked Wild Shape form.
At a glance
| CR | 1/4 |
| AC / HP | 13 / 11 |
| Speed | 40 ft. |
| Seen | Session 01 — pack on NW road (pacified, no fight) |
| Wild Shape @ 5th | Yes |
Key traits
- Keen Hearing and Smell — advantage on Perception (hearing/smell).
- Pack Tactics — advantage on attacks when an ally is adjacent to the target.
- Bite — can knock targets prone (Strength save).
In play (Session 01)
A wolf pack on the northwest road outside Red Larch during the party's first trip toward Waelvur's Hunting Cabin.
- The party was heading northwest after leaving town when they encountered the pack.
- Togar used druid magic to calm the animals rather than fight them.
- The session ended on the road with the party still heading toward the hunting cabin.
- No loot — the wolves were not harmed.