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= Wolf =
= Wolf =
{{Infobox creature
| name = Wolf
| image = Creature - Wolf.png
| caption = Gray-furred pack hunter
| size_type = Medium beast
| cr = 1/4
| ac = 13
| hp = 11
| speed = 40 ft.
| seen = [[Session 01 - Arrival in Red Larch|Session 01]]
| wildshape = '''Yes'''
}}


Medium beast (CR '''1/4'''). Gray-furred pack hunter — '''[[Togar]]'''<nowiki>'</nowiki>s first campaign-unlocked Wild Shape form.
Medium beast (CR '''1/4'''). Gray-furred pack hunter — '''[[Togar]]'''<nowiki>'</nowiki>s first campaign-unlocked Wild Shape form.
----
== At a glance ==
{| class="wikitable"
! !!
|-
| '''CR''' || 1/4
|-
| '''AC / HP''' || 13 / 11
|-
| '''Speed''' || 40 ft.
|-
| '''Seen''' || [[Session 01 - Arrival in Red Larch|Session 01]] — pack on NW road (pacified, no fight)
|-
| '''Wild Shape @ 5th''' || '''Yes'''
|}
----


== Key traits ==
== Key traits ==
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* '''Pack Tactics''' — advantage on attacks when an ally is adjacent to the target.
* '''Pack Tactics''' — advantage on attacks when an ally is adjacent to the target.
* '''Bite''' — can knock targets prone (Strength save).
* '''Bite''' — can knock targets prone (Strength save).
----


== Abilities / Actions ==
== Abilities / Actions ==


* '''Bite''' — +4 to hit, 2d4+2 piercing; DC 11 Strength save or knocked prone.
* '''Bite''' — +4 to hit, 2d4+2 piercing; DC 11 Strength save or knocked prone.
----


== In play (Session 01) ==
== In play (Session 01) ==
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* The session ended on the road with the party still heading toward the hunting cabin.
* The session ended on the road with the party still heading toward the hunting cabin.
* '''No loot''' — the wolves were not harmed.
* '''No loot''' — the wolves were not harmed.
----


== See also ==
== See also ==

Revision as of 19:05, 3 July 2026

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Wolf

link=https://wiki.nerdygamertools.com/images/creatures/Creature - Wolf.png
Wolf
Gray-furred pack hunter
Creature
Type Medium beast
CR 1/4
AC / HP 13 / 11
Speed 40 ft.
Seen in play Session 01
Wild Shape @ 5th Yes


Medium beast (CR 1/4). Gray-furred pack hunter — Togar's first campaign-unlocked Wild Shape form.

Key traits

  • Keen Hearing and Smell — advantage on Perception (hearing/smell).
  • Pack Tactics — advantage on attacks when an ally is adjacent to the target.
  • Bite — can knock targets prone (Strength save).

Abilities / Actions

  • Bite — +4 to hit, 2d4+2 piercing; DC 11 Strength save or knocked prone.

In play (Session 01)

A wolf pack on the northwest road outside Red Larch during the party's first trip toward Waelvur's Hunting Cabin.

  • The party was heading northwest after leaving town when they encountered the pack.
  • Togar used druid magic to calm the animals rather than fight them.
  • The session ended on the road with the party still heading toward the hunting cabin.
  • No loot — the wolves were not harmed.

See also