Session 02 - The Hunting Cabin: Difference between revisions
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Revision as of 14:04, 3 July 2026
Session 02 — The Hunting Cabin
Reconstructed from memory — correct anything that's off.
Previous: ← Session 01 · Next: Session 03 →
At a glance
| Party level | 1 → 2nd (leveled up this session) |
| Started on | The road northwest of Red Larch |
| Ended in | Red Larch (Waelvur's Wagonworks) |
Summary
The party reached Waelvur's Hunting Cabin, found a trap door, and discovered Ilmeth Waelvur below — confused and unable to explain how he got there. They escorted him back to town without pressing him hard. The party reached 2nd level and earned a standing discount on wagon goods at the Wagonworks.
What happened
- The party continued northwest and reached Waelvur's old hunting cabin. Deer hides hung outside; the cabin itself looked empty.
- A search turned up a trap door beneath a rug. The group tried everything to force it open before noticing the key hanging in plain sight — the lock wasn't even engaged.
- Below, they found Ilmeth Waelvur. He had no memory of how he'd gotten into his own cellar.
- The party chose not to interrogate him further and escorted him safely back to Waelvur's Wagonworks.
- For their help, the party leveled up to 2nd and received a standing discount on wagon wheels and wagon goods at the shop.
Key moments
- Ilmeth's amnesia — he couldn't explain the cellar; the party let the mystery lie for now.
- Goodwill with the Wagonworks — mechanical discount earned for the rescue.
People
| Ilmeth Waelvur | Found amnesiac in the cabin cellar; escorted home |
Places
- Waelvur's Hunting Cabin — northwest of Red Larch
- Waelvur's Wagonworks — return trip to Red Larch
Loot & rewards
- Level up to 2nd
- Standing discount on wagon goods at Waelvur's Wagonworks
Unresolved
- Why was Ilmeth in the cellar with no memory? Nobody at the table has an answer yet.
- Kiara's tension with Genericus (from Session 01) continues.