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Ilmeth Waelvur

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Ilmeth Waelvur
Wagonmaker at Waelvur's Wagonworks
Townsfolk
Role Wagonmaker / carpenter
Business Waelvur's Wagonworks
Location Red Larch
Status Alive — returned home after rescue
First met Session 02
Combat reference
Type Medium humanoid
CR 1/8
AC / HP 12 (leather) / 11
Speed 30 ft.


Abilities / Actions

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  • Scimitar — +3 to hit, 1d6+1 slashing.
  • Light crossbow — +3 to hit, range 80/320 ft., 1d8+1 piercing.

Shop stock in combat

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If forced into a fight, may also use items from Waelvur's Wagonworks stock:

  • Hammer or axe — wagon-repair tools from the workshop.
  • Wagon wheel — heavy improvised bludgeon (wheels and axles are the shop's main product).

What the party knows

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  • Ilmeth runs the cheaper, messier wagon shop in Red Larch (Waelvur's Wagonworks).
  • Locals said he had been missing for days; his shop assistant was overworked and cranky about it.
  • The party found him in the cellar below his hunting cabin, northwest of town — with no memory of how he got there.
  • The party chose not to press him hard about the amnesia and escorted him back to the Wagonworks.
  • Rescuing him earned the party a standing discount on wagon wheels and wagon goods at his shop.

Shop inventory

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Waelvur's is the budget wagon shop — cluttered and cheaper than Thelorn's.

Wagon wheels & axles Replacement parts; the party has a standing discount on wheels and wagon goods from the rescue.
Wagon repair General repair work.
Heavy-duty wagons & sledges Built for local quarries; rougher finish than Thelorn's stock.

In play

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01 Missing-person rumor at the Helm; Wagonworks assistant suggested the hunting cabin.
02 Found in the cabin cellar; escorted home; party earned Wagonworks discount.

Unresolved

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  • Why was Ilmeth in the cellar with no memory? Still unexplained.

See also

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