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= William Theodore =
= William Theodore =


One of two prisoners the party spoke with in the '''[[Red Larch Lockup]]''' on their first day in town ([[Session 01 - Arrival in Red Larch|Session 01]]).
{{Infobox townsfolk
 
| name = William Theodore
----
| image = Portrait%20-%20William%20Theodore.png
 
| caption = Prisoner in the Red Larch lockup
== At a glance ==
| role = Prisoner
 
| business = —
{| class="wikitable"
| location = [[Red Larch Lockup]]
! !!
| status = Alive (in custody)
|-
| first = [[Session 01 - Arrival in Red Larch|Session 01]]
| '''Role''' || Prisoner (inmate)
| ctype = Medium humanoid
|-
| cr = 0
| '''Location''' || [[Red Larch Lockup]]
| ac = 10
|-
| hp = 4
| '''Met''' || [[Session 01 - Arrival in Red Larch|Session 01]] only (so far)
| speed = 30 ft.
|}
}}
 
----
 
== Stat block (summary) ==
 
''Commoner — standard reference; not fought in play.''
 
{| class="wikitable"
! !!
|-
| '''Type''' || Medium humanoid
|-
| '''CR''' || 0
|-
| '''AC / HP''' || 10 / 4
|-
| '''Speed''' || 30 ft.
|}
 
----


== Abilities / Actions ==
== Abilities / Actions ==


* '''Club''' — +2 to hit, 1d4 bludgeoning (typical commoner weapon).
* '''Club''' — +2 to hit, 1d4 bludgeoning (typical commoner weapon).
----


== What the party knows ==
== What the party knows ==
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''Add what he said, why he's locked up, and anything useful he told the party — player/DM notes from the table.''
''Add what he said, why he's locked up, and anything useful he told the party — player/DM notes from the table.''
----


== In play ==
== In play ==
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| [[Session 01 - Arrival in Red Larch|01]] || Party visited the lockup and talked with William Theodore.
| [[Session 01 - Arrival in Red Larch|01]] || Party visited the lockup and talked with William Theodore.
|}
|}
----


== See also ==
== See also ==

Latest revision as of 22:21, 3 July 2026

← Townsfolk · Main Page

William Theodore

[edit]
William Theodore
Prisoner in the Red Larch lockup
Townsfolk
Role Prisoner
Business
Location Red Larch Lockup
Status Alive (in custody)
First met Session 01
Combat reference
Type Medium humanoid
CR 0
AC / HP 10 / 4
Speed 30 ft.


Abilities / Actions

[edit]
  • Club — +2 to hit, 1d4 bludgeoning (typical commoner weapon).

What the party knows

[edit]
  • William Theodore was jailed in Red Larch when the party visited the lockup.
  • The party spoke with him alongside Jack Mack.

Add what he said, why he's locked up, and anything useful he told the party — player/DM notes from the table.

In play

[edit]
01 Party visited the lockup and talked with William Theodore.

See also

[edit]