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Howling Hatred Initiates

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Howling Hatred Initiates

Rank-and-file air cultists — lighter gear and less polish than the Feathergale Knights, but still loyal defenders of Feathergale Spire. The party fought groups of initiates throughout the tower during Session 04, mixed with Hurricanes and knights.


At a glance

Type Hostile humanoid (air cult — Howling Hatred)
Location Feathergale Spire
Encountered Session 04
Outcome Slain during the spire assault

Stat block (summary)

Howling Hatred initiate — rank-and-file air cultist.

Type Medium humanoid (human)
CR 1/8
AC / HP 13 (leather) / 9
Speed 30 ft.

Abilities / Actions

  • Guiding Wind (recharge) — bonus action; advantage on next ranged attack before end of next turn.
  • Hold Breath — up to 30 minutes.
  • Dagger — +4 to hit, 1d4+2 piercing (melee or thrown 20/60 ft.).

What the party saw

  • Cult foot soldiers in leather armor — clearly not the same as the scale-armored knights.
  • Less formal bearing than the Feathergale Knights; more like devoted recruits than noble cavalry.
  • Fought on several floors as the party pushed upward through the spire.
  • The party did not record individual names or ranks beyond recognizing them as part of the wind cult garrison.

Loot

Nothing specific from initiates was logged as kept. See Feathergale Knights for disguises and medallions (looted from knights, then returned to Ewan McFeathernuttz).


See also