Giant Octopus: Difference between revisions
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= Giant Octopus = | = Giant Octopus = | ||
{{Infobox creature | |||
| name = Giant Octopus | |||
| image = Creature - Giant Octopus.png | |||
| caption = Aquatic ambusher with ink cloud | |||
| size_type = Large beast | |||
| cr = 1 | |||
| ac = 14 | |||
| hp = 52 | |||
| speed = 10 ft., swim 60 ft. | |||
| seen = Togar background | |||
| wildshape = '''No''' (8th level) | |||
}} | |||
Large beast (CR '''1'''). Aquatic ambusher with camouflage, tentacle grapple, and ink cloud. | Large beast (CR '''1'''). Aquatic ambusher with camouflage, tentacle grapple, and ink cloud. | ||
== Key traits == | == Key traits == | ||
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* '''Tentacles''' — 15-ft. reach; grapple on hit. | * '''Tentacles''' — 15-ft. reach; grapple on hit. | ||
* '''Ink Cloud''' (Recharge 4–6) — blinds and obscures in water. | * '''Ink Cloud''' (Recharge 4–6) — blinds and obscures in water. | ||
== Abilities / Actions == | == Abilities / Actions == | ||
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* '''Tentacles''' — +5 to hit, reach 15 ft., 2d6+3 bludgeoning; grapple on hit (escape DC 16). | * '''Tentacles''' — +5 to hit, reach 15 ft., 2d6+3 bludgeoning; grapple on hit (escape DC 16). | ||
* '''Ink Cloud''' (recharge) — 20-ft. radius heavily obscured underwater; octopus can Dash as bonus action. | * '''Ink Cloud''' (recharge) — 20-ft. radius heavily obscured underwater; octopus can Dash as bonus action. | ||
== See also == | == See also == | ||
Revision as of 19:05, 3 July 2026
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Giant Octopus
| Aquatic ambusher with ink cloud | |
| Creature | |
| Type | Large beast |
| CR | 1 |
| AC / HP | 14 / 52 |
| Speed | 10 ft., swim 60 ft. |
| Seen in play | Togar background |
| Wild Shape @ 5th | No (8th level) |
Large beast (CR 1). Aquatic ambusher with camouflage, tentacle grapple, and ink cloud.
Key traits
- Hold Breath — 30 minutes out of water.
- Underwater Camouflage — advantage on Stealth while underwater.
- Tentacles — 15-ft. reach; grapple on hit.
- Ink Cloud (Recharge 4–6) — blinds and obscures in water.
Abilities / Actions
- Tentacles — +5 to hit, reach 15 ft., 2d6+3 bludgeoning; grapple on hit (escape DC 16).
- Ink Cloud (recharge) — 20-ft. radius heavily obscured underwater; octopus can Dash as bonus action.