Raiders: Difference between revisions
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= Raiders = | = Raiders = | ||
{{Infobox enemy | |||
| name = Raiders | |||
| image = Portrait - Raiders.png | |||
| caption = Crushing Wave reavers — sea-raider gear | |||
| kind = Hostile humanoid (Crushing Wave reavers) | |||
| location = [[Reaver Ambush Site]] | |||
| encountered = [[Session 05 - The Reaver Ambush|Session 05]] | |||
| outcome = All slain; site not yet searched | |||
| ctype = Medium humanoid (human) | |||
| cr = 1/2 | |||
| ac = 14 (shield) | |||
| hp = 22 | |||
| speed = 30 ft. | |||
}} | |||
== Abilities / Actions == | |||
* '''Sharktoothed longsword''' — +4 to hit, 1d8+2 slashing (or 1d10+2 two-handed); '''extra damage die vs. unarmored targets'''. | |||
* '''Javelin''' — +4 to hit, 1d6+2 piercing (melee or thrown 30/120 ft.). | |||
== What the party saw == | == What the party saw == | ||
* A '''hard ambush''' in the hills — armed raiders who fought to the death. | * A '''hard ambush''' in the hills — armed raiders who fought to the death (harder and more organized than the '''[[Bandits]]''' fought earlier that day). | ||
* During combat, some carried '''shields that looked like giant crab shells''' and swords whose blades seemed '''lined with teeth''' — unusual, sea-raider-style gear. | |||
* The party took heavy hits (especially '''[[Togar]]''', who was visibly battered by the end). | * The party took heavy hits (especially '''[[Togar]]''', who was visibly battered by the end). | ||
* No raider names or leaders were identified | * No raider names or leaders were identified before the fight ended. | ||
== Loot == | == Loot == | ||
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|} | |} | ||
When the site is searched, update this page and '''[[Party Loot]]''' with what the party finds. | When the site is searched, update this page and '''[[Party Loot]]''' with what the party finds (and whether the gear ties these raiders to a specific cult). | ||
== See also == | == See also == | ||
Revision as of 20:11, 3 July 2026
Raiders
| Crushing Wave reavers — sea-raider gear | |
| Enemy | |
| Kind | Hostile humanoid (Crushing Wave reavers) |
| Location | Reaver Ambush Site |
| Encountered | Session 05 |
| Outcome | All slain; site not yet searched |
| Stat block | |
| Type | Medium humanoid (human) |
| CR | 1/2 |
| AC / HP | 14 (shield) / 22 |
| Speed | 30 ft. |
Abilities / Actions
- Sharktoothed longsword — +4 to hit, 1d8+2 slashing (or 1d10+2 two-handed); extra damage die vs. unarmored targets.
- Javelin — +4 to hit, 1d6+2 piercing (melee or thrown 30/120 ft.).
What the party saw
- A hard ambush in the hills — armed raiders who fought to the death (harder and more organized than the Bandits fought earlier that day).
- During combat, some carried shields that looked like giant crab shells and swords whose blades seemed lined with teeth — unusual, sea-raider-style gear.
- The party took heavy hits (especially Togar, who was visibly battered by the end).
- No raider names or leaders were identified before the fight ended.
Loot
| Unknown | The party has not looted the ambush site yet. Bodies, gear, and clues may still be on the field — expected to open Session 06. |
When the site is searched, update this page and Party Loot with what the party finds (and whether the gear ties these raiders to a specific cult).
See also
- Reaver Ambush Site
- Bandits — earlier fight the same day on the road
- Session 05 - The Reaver Ambush
- Main Page — Where we left off