Crocodile: Difference between revisions
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= Crocodile = | = Crocodile = | ||
{{Infobox creature | |||
| name = Crocodile | |||
- | | image = Creature - Crocodile.png | ||
| caption = Stealthy aquatic ambusher | |||
= | | size_type = Large beast | ||
| cr = 1/2 | |||
| ac = 12 | |||
| hp = 19 | |||
| | | speed = 20 ft., swim 30 ft. | ||
| seen = Togar background | |||
| | | wildshape = '''Yes''' | ||
| | }} | ||
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== Key traits == | == Key traits == | ||
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* '''Bite''' — automatically '''grapples''' on a hit (one target). | * '''Bite''' — automatically '''grapples''' on a hit (one target). | ||
== Abilities / Actions == | |||
* '''Bite''' — +4 to hit, 1d10+2 piercing; target grappled (escape DC 12) until grapple ends. | |||
== See also == | == See also == | ||
Revision as of 20:10, 3 July 2026
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Crocodile
| Stealthy aquatic ambusher | |
| Creature | |
| Type | Large beast |
| CR | 1/2 |
| AC / HP | 12 / 19 |
| Speed | 20 ft., swim 30 ft. |
| Seen in play | Togar background |
| Wild Shape @ 5th | Yes |
Key traits
- Hold Breath — 15 minutes.
- Bite — automatically grapples on a hit (one target).
Abilities / Actions
- Bite — +4 to hit, 1d10+2 piercing; target grappled (escape DC 12) until grapple ends.