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= Crocodile =
= Crocodile =


Large beast (CR '''1/2'''). Stealthy aquatic ambusher.
{{Infobox creature
 
| name = Crocodile
----
| image = Creature - Crocodile.png
 
| caption = Stealthy aquatic ambusher
== At a glance ==
| size_type = Large beast
 
| cr = 1/2
{| class="wikitable"
| ac = 12
! !!
| hp = 19
|-
| speed = 20 ft., swim 30 ft.
| '''CR''' || 1/2
| seen = Togar background
|-
| wildshape = '''Yes'''
| '''AC / HP''' || 12 / 19
}}
|-
| '''Speed''' || 20 ft., swim 30 ft.
|-
| '''Seen''' || Togar background (rivers / wetlands)
|-
| '''Wild Shape @ 5th''' || '''Yes''' (swimming allowed from 4th level)
|}
 
----


== Key traits ==
== Key traits ==
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* '''Bite''' — automatically '''grapples''' on a hit (one target).
* '''Bite''' — automatically '''grapples''' on a hit (one target).


----
== Abilities / Actions ==
 
* '''Bite''' — +4 to hit, 1d10+2 piercing; target grappled (escape DC 12) until grapple ends.


== See also ==
== See also ==

Revision as of 20:10, 3 July 2026

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Crocodile

link=https://wiki.nerdygamertools.com/images/creatures/Creature - Crocodile.png
Crocodile
Stealthy aquatic ambusher
Creature
Type Large beast
CR 1/2
AC / HP 12 / 19
Speed 20 ft., swim 30 ft.
Seen in play Togar background
Wild Shape @ 5th Yes


Key traits

  • Hold Breath — 15 minutes.
  • Bite — automatically grapples on a hit (one target).

Abilities / Actions

  • Bite — +4 to hit, 1d10+2 piercing; target grappled (escape DC 12) until grapple ends.

See also