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== What the party knows so far == === The valley in general === * A '''sparsely settled''' part of the North β farmland, woods, and hills between small towns and trade routes. * A major river runs through the region (the party has not followed it far yet). * '''[[Red Larch]]''' sits on the '''Long Road''' and has been the party's base for food, gossip, and resupply. === Places we've been === The party has only explored a '''small slice''' of the valley so far. Confirmed visits: {| Direction from Red Larch !! Location !! Sessions |- | β (in town) || [[Red Larch]], [[The Helm at Highsun]], [[Red Larch Lockup]], [[Thelorn's Safe Journeys]], [[Waelvur's Wagonworks]] || 01β05 |- | Northwest || [[Waelvur's Hunting Cabin]] || 02 |- | Southeast (hills) || [[Feathergale Spire]] || 03β04 |- | Nearby hills / roads || [[Reaver Ambush Site]] || 05 |} Other towns, landmarks, and regions exist in the valley β the party '''has not reached them yet''' and they are not listed here until visited or clearly described in play. === What we've heard === * A '''Mirabar trade delegation has gone missing''' somewhere in the region β finding them is the party's main goal. * Locals at the Helm whisper about '''cult activity''' in the hills. * The party '''fought through''' '''[[Feathergale Spire]]''', which they associate with '''wind cultists'''. They told Red Larch the problem was handled; nobody has verified that claim. * '''Bandits and raiders''' are active on the roads β the party has fought both. === What we don't know yet === * How big the cult problem really is, or how many groups are involved. * Where the missing delegation went, or whether the raiders at the [[Reaver Ambush Site]] connect to that trail. * What else lies beyond the roads we've already walked. ----
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